Prototyping
I wanted to make sure that I had a good idea of the general shape of my prototype and slowly get more detailed with it, as I made stylistic adjustments accordingly. My first prototype was a very rudimentary design mainly for me to see what the approximate figure would look like in the real world.
After looking at this prototype, I noticed that the edges of the sides were too rough and sharp, which went against OXO’s design philosophy. I knew that I generally wanted the buttons and screen to be inlaid, thus making the screwdriver not a perfect cylinder for the handle portion. For my second attempt, I rectified this problem by actually adding the buttons and smoothing out the sides.
This iteration is much closer to what I envisioned. However, it was lacking in providing the user a somewhat accurate experience of whait would be like to hold this object in hand. Thus, I decided to make the final iteration of this prototype handmade, allowing me to add weight and give different textures to the prototype, which is not possible when 3D printing it.








